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Home : Games : Roleplaying : Roleplaying in Society : Crime
Crime
There are no crimes specifically targeting roleplayers; the crime issue faced by gamers is the public perception that roleplaying encourages criminal behavior in gamers. This perception generally expresses itself in one of two ways: media reports that criminal suspects were influenced by roleplaying, or by law enforcement authorities mistaking legal game activity for actual crimes.
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Sites in Crime
CNN Review: 'The Embrace'
Review of Aphrodite Jones true crime book about the 1996 "vampire cult" case; VtM mentioned as the suspect's hobby.
EFF - Steve Jackson Games v. Secret Service
The Electronic Frontier Foundation records of the famous raid on the roleplaying company.
TeeVee: Ripped From Today's Headlines!
Examination of television coverage of the Kentucky 'Vampire Cult' murders, and its parallels with anti-D&D media coverage in the 1980s.
Seattle Times: Friends describe Baranyi's fantasy world
Interview with a murder suspect's friends; fantasy roleplaying mentioned as one of his hobbies.
Seattle Times: Young defendants win separate trials in Bellevue murder case
Report on developments in the case of teenage murder suspects in Bellevue, Washington; D&D mentioned as probable subject of upcoming witness testimony.
Seattle Times: Trial in Bellevue's worst-ever slaying case moves closer
Eve-of-the-trial profile of two murder suspects and the case against them; fantasy roleplaying mentioned as the suspects hobby.
FBI Raids Tri Tac Games
Tri Tac's recounting of the FBI's 1994 search for toy badges.
The Vampire Clan
Links to articles about the 1996 "vampire cult" case.
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cross references
Saturday, 06 September 2008